Minor in video game @ UdeM
New program in video game studies at UdeM
UdeM will offer in September a new minor in game studies (30 credits in the first cycle).
This program is designed to enable students :
- acquire a general knowledge of the game space, the rules and the story, gameplay, genres, terms of production and reception, design constraints, the player's experience, the ethical, social, economic, political, etc.
- discover the main theories and approaches critical of video games, like most issues discussed;
- dto initiate an interdisciplinary dialogue with film studies and other disciplines that have objects or related approaches (literature, communication, sociology, psychology, etc.).
- familiarize themselves with the tools of research and analysis;
- independently conduct rigorous research.
Specialized courses :
- Video game history
- Aesthetic design and gaming
- Video game and cinema
- Immersion and mediated experiences
- The kinds and video games
- Screenwriting and new platforms
Note that this program does not include course design practices or programming.
Combined with a major in another discipline (eg cinema, communication, French literature, comparative literature, computer science, sociology, psychology ...), this program provides a bachelor's degree.
Under certain conditions , this degree could include providing access to the MA in Film Studies, D. ÉSS in arts, design and technology or DESS in game design.
DEADLINE FOR FILING AN APPLICATION: AUGUST 1, 2011
Program Information
Bernard Perron
Professor
Head of Undergraduate Studies
Department of Art History and Film Studies
Université de Montréal
Tel. : 514 343-7384
Admission Information
Caroline Guay
Technician in the management of student records
Department of Art History and Film Studies
Université de Montréal
Tel. : 514-343-6111, ext 3679

