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Minor in video game @ UdeM

by Minh Nhat Le last modified 2011-05-20 14:36

New program in video game studies at UdeM


UdeM will offer in September a new minor in game studies (30 credits in the first cycle).


This program is designed to enable students :
  • acquire a general knowledge of the game space, the rules and the story, gameplay, genres, terms of production and reception, design constraints, the player's experience, the ethical, social, economic, political, etc.
  • discover the main theories and approaches critical of video games, like most issues discussed;
  • dto initiate an interdisciplinary dialogue with film studies and other disciplines that have objects or related approaches (literature, communication, sociology, psychology, etc.).
  • familiarize themselves with the tools of research and analysis;
  • independently conduct rigorous research.

Specialized courses :
  • Video game history
  • Aesthetic design and gaming
  • Video game and cinema
  • Immersion and mediated experiences
  • The kinds and video games
  • Screenwriting and new platforms

Note that this program does not include course design practices or programming.

Combined with a major in another discipline (eg cinema, communication, French literature, comparative literature, computer science, sociology, psychology ...), this program provides a bachelor's degree.

Under certain conditions , this degree could include providing access to the MA in Film Studies, D. ÉSS in arts, design and technology or DESS in game design.

DEADLINE FOR FILING AN APPLICATION: AUGUST 1, 2011

Program Information

Bernard Perron
Professor
Head of Undergraduate Studies
Department of Art History and Film Studies
Université de Montréal
Tel. : 514 343-7384

Admission Information

Caroline Guay
Technician in the management of student records
Department of Art History and Film Studies
Université de Montréal
Tel. : 514-343-6111, ext 3679

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